Game Idea Generator for Game Jams and Prototypes
Stuck on what to make? Roll six slots (genre, mechanic, setting, look, twist, constraint), lock the ones you like, reroll the rest and copy a pitch you can prototype this weekend. Pick how much time you have for a scope hint, and see assets that fit the genre.
Genre
PSX horror
Core mechanic
your main tool is a camera, not a weapon
Setting
an abandoned shopping mall
Look
PS1-style low poly with wobbly vertices
Twist
a friendly NPC is slowly revealed to be the final boss
Constraint
no text on screen, only icons and sound
Your idea
A PSX horror where your main tool is a camera, not a weapon. Set in an abandoned shopping mall. Look: PS1-style low poly with wobbly vertices. Twist: a friendly NPC is slowly revealed to be the final boss. Constraint: no text on screen, only icons and sound.
Build only the core mechanic and one level. Cut menus, saving and polish until the last hours.
What to do next
Assets that fit this idea
Why constraints make better ideas
A genre alone is too open. A twist gives the game a hook, and a constraint (a time limit, one button, one palette) keeps the scope small enough to finish. Finished small games teach you more than unfinished big ones.
Roll until one idea makes you smile, then write the core loop in one sentence before you open the engine.
Go further
FREE EDITIONSmall Town Buildings: Low Poly PSX Town Kit
Free / Standard / Pro
BEST SELLERDungeon Rooms Low Poly Pack
19 rooms · .blend

Survival Weapons: Low Poly PSX Scavenger Pack
24 models · .blend · pixel textures
FREE EDITION10 Game Systems for Unity: Doors, Inventory, Save, Shop & RPG
Unity 6 · URP · C# source + demo
Questions
Choose the idea you can describe in one sentence and finish in the time you have. Cut features until the core loop is the only thing left.
No. They are starting points that match the genre. Any assets, or your own, work with the ideas.