Free game dev tools
Small browser tools for jobs indie developers do every week. No sign-up, nothing to install.
All tools
Game Name Generator
PopularPick a mood, roll names, shortlist the ones you like and search itch.io and Steam to see whether the name is already in use.
Normal Map Generator
PopularUpload a texture, adjust the strength and move the light over the lit preview to see how the bumps react. Then download the normal map. It is a quick approximation from brightness.
RPG Name Generator
PopularPick a style and roll fifteen names. Use them for NPCs, shopkeepers and enemies, and search the store before using one for a main character.
Game Dev Time Estimator
Pick a scope, your experience and the features you want, then enter the hours you can work per week. You get an honest range in hours, weeks and months.
Loot Drop Calculator
Add your items and weights. The table shows the chance of each drop, how many tries it takes on average and the odds of seeing one within a number of tries.
Frame Budget Calculator
A 60 FPS game has about 16.7 milliseconds per frame. Enter a target to see the budget and split it between your systems.
Resolution Calculator
Enter your base resolution, such as 320 by 180, and see the clean integer scales for common screens and how much space is left over.
XP Curve Calculator
Choose a curve, set the base cost and see the XP to each level, the running total and how many hours it takes to reach the last level at your expected XP rate.
Heightmap Generator
Set a seed, shape the noise and download a greyscale heightmap for Unity, Godot, Unreal or Blender. The colour preview shows sea level, beaches, grass, rock and snow.
Pixel Art Converter
Drop in a photo, a render or a concept sketch and get a pixelated version at the size you choose. Use it for texture references, prototypes and PSX-style textures.
Launch Checklist
The essentials to check in the weeks before you ship. Tick them off as you go: progress is saved in this browser. For the full 123-point version from first idea to the month after launch, see Preflight.
Wishlist Sales Estimator
Enter your wishlists, price and launch discount. The estimator shows first-week copies and what reaches you after tax and Steam's cut, at your ratio and at four others.
DPS Calculator
Enter a weapon's stats and an enemy's health and armour to see average damage per second and how long a kill takes.
Audio Size Calculator
Music and voice are often the biggest part of a build. Enter length and format to estimate the size before you hit your platform's limit.
GDD Generator
A long design document is rarely read. A one-pager forces you to decide. Fill in the fields, copy the Markdown and keep it where your team can see it.
Pixel Sprite Editor
A small, fast pixel editor for icons, items and sprites. Draw, mirror, fill and export a transparent PNG. For palettes that look good together, pair it with the palette generator.
Retro SFX Generator
Pick a preset or roll a random sound, tweak the pitch, slide and fade, and download a WAV for your prototype. Nothing is uploaded; the sound is generated in your browser.
PSX Palette Generator
Pick base hues and the generator builds hue-shifted ramps (shadows lean cool, highlights lean warm) and snaps every colour to the PS1's 15-bit colour depth. Click a swatch to copy its hex code.
Texel Density Calculator
Texel density is how many texture pixels cover one metre of your model. Keep it consistent and objects look like they belong in the same world. Measure an object on the left and size a new texture on the right.
Triangle Budget Calculator
Set how many triangles you want on screen per frame, then split them between environment, props, characters and the first-person weapon. The calculator gives a triangle budget per object.
Spritesheet Previewer
Upload a sprite sheet, tell it how many columns and rows it has and watch the animation play. It shows the frame size so you can match your engine's slice settings.
Palette From Image
Upload a screenshot, a photo or a painting and get the colours that define it. Click a swatch to copy its hex code.
Palette Creator
Pick a base hue and a colour harmony. You get hue-shifted ramps from dark to light for each colour, ready to export for your engine or pixel art editor.
Tiling Previewer
A texture that looks fine alone can show ugly seams when repeated. Upload it, tile it and shift by half to find the problem.
Easing Visualizer
Pick an easing curve and watch a ball move with it. Use the table of values to match the curve to your engine's tween or animation curve.
Colour Converter
Paste a colour, copy it in the format your engine wants, and check whether your HUD or menu text is readable on its background.
Game Dev Kanban
Keep your game on track with a board that lives in your browser. Add tasks, tag them, drag them across columns and export a backup. No account, nothing uploaded.
Revenue Calculator
Enter your price and expected sales to see what you receive per copy and in total on Steam and itch.io, before income tax.
Asset Budget Planner
Choose a genre and type your budget. You get the packs and systems that build that kind of game, in the order that gets you to a playable level fastest, and the ones that fit your budget today.
Game Idea Generator
Stuck on what to make? Roll six slots (genre, mechanic, setting, look, twist, constraint), lock the ones you like, reroll the rest and copy a pitch you can prototype this weekend. Pick how much time you have for a scope hint, and see assets that fit the genre.
Game Image Resizer
Drop in an image, choose a game-friendly size and download a PNG. It tells you when your original is not a power of two and keeps pixel art sharp with nearest-neighbour scaling.
Horror tools
Flicker Light Generator
Pick a preset or move the sliders and watch the bulb. When it feels right, copy the script for Unity or Godot and attach it to a light.
Horror Atmosphere Preview
Drop in a screenshot, or use the sample, and push the sliders until it feels uneasy. The values below the image help you set fog, ambient light and post-processing in your engine.
Horror Ambience Mixer
Move the sliders to build a quiet, uneasy bed of sound, listen to the loop and download it as a WAV. It is a fast way to get placeholder or final ambience for a prototype.
Each tool pairs with a guide: how to price your indie game, how to make a PSX horror game · PDF field guides.