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Steam Wishlist to Sales Estimator

Enter your wishlists, price and launch discount. The estimator shows first-week copies and what reaches you after tax and Steam's cut, at your ratio and at four others.

First week, at your ratio

1,050 copies

≈ $5,617 to you after tax and Steam’s cut

The same launch at other ratios
RatioCopiesNet to you
0.05350$1,872
0.10700$3,745
0.201,400$7,490
0.302,100$11,234

Where the ratio comes from

Simon Carless of GameDiscoverCo has written for years about the ratio between wishlists at launch and first-week sales. Many games land between 0.1 and 0.2, and outliers sit far on both sides. Treat 0.15 as a planning number, not a promise.

Genre, price, early reviews and the quality of your wishlists all move the ratio. Wishlists from a festival or a viral post tend to convert worse than wishlists from people who followed the game for months.

What the money figure includes

The net figure removes your launch discount, about 15% for sales tax and Steam's 30% cut. Refunds, regional pricing and income tax are not included. Use the revenue calculator for a detailed split.

When to use it

  • Deciding when to launch

    Check whether your current wishlists cover your costs, or whether one more festival or demo is worth the delay.

  • Setting a wishlist goal

    Work backwards from the money you need to the wishlists you should reach before the release date.

  • Testing a launch discount

    See whether a 10% or 20% launch discount brings enough extra copies to make up for the lower price.

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Questions

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